Athena by exSTORMBRINGER
War is all but certain -exSTORMBRINGER
You can read quite a bit into a person by looking at something they create. Are they pushy, sloppy, or just a kid...? Or are they detailed, complex, and slightly unhinged. This person likes power weapons. This one likes it up and close. This ones a sniper. This ones a rocket whore. So on and so on. Stepping into Athena told me a story about it's author and it said.
This one likes vehicles and the thought of hell falling on his head.
It's complexity did not greet me at first. No it lurked out of sight behind a Warthog and a row of Mongooses like the intestines of some grotesque iron corpse . It would reveal its self in good time and make me pay every step of the way. The map unfolded and kept on going straight into duality.
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Shotgun!
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This is a map about layers. This about teams and hilltops marked in colorful territories meant to be held and invaded. This is about Warthogs that sit in pens waiting for riders and glory. This is map meant to played to heavy rock. Michael Bay would frame you inside the driver seat as a Ghost speed past you burning and a Banshees fill the screen with explosions.
Will Smith and Martin Lawrence not included.
In a full big team battle... this map will be glorious.
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| Look Ma! No guard rails. |
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| Look both ways before crossing or expect to contribute to a splatter spree. |
Water towers sit at each corner, but at the top of them is anything but h2o. Rocket Launchers are at the ready to flip any ground based vehicle. You'll pull out and race down the concourse trying not to slide into the sea. A well placed explosive and you might have no choice in the matter as you reach the other side. It will be dominated by the other teams.
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| Monterey Bay Aquarium is now open. |
In the center of the map lays a tangle of walkways, struts, and cruel man cannons. The lower section is slightly submerged, while above you... a dominate rock hosts a clear line of sight for the Spartan Laser to wreck vehicles.
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| ...that's of course if the Falcons and Banshees don't get you first. |
When I jumped into the Warthog and sped to the other side I was pumped. I love vehicle maps. Everything made me love this map, till I reached the other side. There I was greeted by an end to my joy ride by a wall and the other half of the Author's personality.
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| Which is an amusement park specialist of awesome. |
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| Your joyride ends here at the traffic stop. |
I made that "awww" noise that thirteen year olds are notorious for when denied anything cool. Switching pace you have a couple options all involve turning around unless you're in a Mongoose. It will navigate the bridges and with some cool flips you can get into the bottom section by rolling through the Yellow Base's roof top.
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| Where Mongooses dare. |
In closing this is a great well thought out map. It's complex and the possibilities for fun are pretty high on the scale.
My only complaint is that the back end should allow for drivers to lap around the interior or a heavy man cannon can keep the flow of vehicular battle going rather than the abrupt end for the larger Warthogs. On a side note Mongoose riders will have a field day in the upper rungs.
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| Map or split personality? YOU DECIDE! |
This map has everything for the myriads of Reach players to glom onto. Each type of fighting style is present to some extent. Close quarter, air battle, rolling thunder. All that's missing are the tanks drivers.
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